MapConquest News
How to Play
The objective of the game is to conquer the map by controlling all of the territories on it. You do this by attacking other players and taking over new territories. All the while, you need to make sure that your own territories are well-defended.
When the game is filled with players, the magic starts! Territories are randomly shuffled and all players have to place their armies. This is done in fog (unseen by others). When everyone has finished this Initial Phase, all is revealed and the game officially starts.
Select territories on the map, and use the buttons from the user control panel to go through the 3 main phases of a turn.
Can you get inspired to create a map?
I wouldn't have considered myself an artisitic person. I didn't even pay much attention to the risk map I was playing on for over a decade...a map is a map. However, when that site died out, and the new site I joined had a bunch of cool maps created by players, I gave it a go. I managed to get my first map accepted. I thought that was it, but I enjoyed the community critique feedback process. The criticism could be harsh at times, but if they were commenting, they were interested in the project. Since then, I have created dozens of maps that get played on from around the world. That trips me out. Crazy that I consider myself a cartographer now. Not only have I become handy with a paint program, I've learned a bunch of geography and history throughout the process which I didn't have the patience to in a classroom. If I can create a map, anyone can! Check out some cool resource links in the gallery page to get some inspiration.
A Nutty Professor
Spends obscene amounts of time obsessing about the dice, recording stats, posting long posts about how his own mathematical formulas and theories prove that the dice are "broken". Somehow, with all his supreme intelligence, still never manages to come up with a better formula/system for the dice.
The Conspiracy Theorist
is convinced that his dice rolls are being "rigged" and "manipulated" by the site, because the site admin dislikes him personally or something. Is easy to identify, because almost every post he makes in the live chat advertises his bad dice, posting some gamelog stuff that no one cares about.
What to Do? I'm Outnumbered!
You are playing Risk. Due to your starting position, bad luck with dice or bad luck with other players picking on you, you find yourself in a position where you are one of the weakest players in the game. What would you do now? Stay and hope for luck? Should you concentrate on fortifying your continent so then you can have a stronger foothold in the game? Would you try to use diplomacy? What should be your main strategy?
The Would-Be Conqueror:
blames the dice for his own strategical mistakes. Whenever he loses a game, it's the dices fault. Whenever he wins, it's because his strategy was supreme despite the odds being stacked against him. Shares many traits with the Conspiracy Theorist. Tends to get very aggravated when someone suggests re-evaluating his game strategy.
Diplomacy, Tactics and Strategy
As simple as it sounds, we all fall for it. Every time we find ourselves in a competitive situation, we immediately look for established strategies. We think there is a set sequence of actions that lead to victory and once we learn the pattern or the recipe, we are done. All we have to do then is to simply walk the plan. But the problem is that it doesn’t work. Only at the end when you don’t succeed, you wonder what went wrong. It becomes a puzzle. Perhaps you didn’t follow the strategy as well as you should have. Perhaps you should have followed somebody else’s strategy. Perhaps you should give it another try until you can master it. Perhaps this was just unlucky (the case of the bad dice rings the bell?), otherwise your plan was absolutely superb or perhaps you are just not good enough at this and should leave it to others .